The Psychonauts 2 campaign on Fig has surpassed its $3.3 million goal - the largest campaign goal achieved in video game crowdfunding history - with five days to spare! Thanks to our 20,000+ backers so far from the Fig team and Double Fine Productions for helping make Psychonauts 2 a reality! With five days left, there is still time for fans to back the project or become an investor. Learn more about becoming an investor here. PLUS, existing backers can now edit their pledges to upgrade their … [Read more...] about Psychonauts 2 is 100% funded and counting!
We're excited to welcome Raz and friends to the Fig family! Last night, Double Fine Productions CEO Tim Schafer announced Psychonauts 2, the sequel to the genre-defining cult classic, at The Game Awards in Los Angeles. The crowdfunding campaign for Psychonauts 2 went live on Fig last night and the thing we’re most excited to share is that for the first time ever, anyone can invest in a video game title (that means you!*). Our goal in launching Fig was always to open up investment to the … [Read more...] about Invest in Psychonauts 2, crowdfunding campaign now live on Fig!
This past weekend, our friends at Double Fine hosted their third annual Day of the Devs, a celebration of indie games wrapped inside of a cool Dia de los Muertos-themed day-long event. After a billion years working on gaming events I’ve developed a condition wherein if I hear someone needs help at an event I must appear (It’s a thing. Really). Below are some highlights from Day of the Devs. Check it out: An inadvertently artsy silhouette of Tim Schafer opening the show Our friends … [Read more...] about Fig went to Day of the Devs and Played ALL THE THINGS
Khahil here! I’m Head of Community over here at Fig — it’s great to meet you. This past weekend Fig headed over to IndieCade to celebrate indie games, connect with friends and developers, play games, and did I mention play games? If you’ve never been to IndieCade before, it’s an event truly focused on independent games and their creators. I thought I’d share with you some of our team’s favorite games from IndieCade. Check them out! -- Johan (Backend Engineer) Broforce by Devolver … [Read more...] about Fig @ IndieCade 2015
As someone who’s been entrenched in the gaming industry for the past decade, I’ve been able to watch the evolution in game development and financing models that have fundamentally changed the way in which games are brought to market. As the COO of Double Fine, I was on the front lines of finding and adopting new funding models that enabled the studio to stay independent and retain creative control. It was exciting to see all the game campaigns raising millions of dollars through … [Read more...] about Welcome to Fig!